S3D Library
Stereoscopic 3D guide
TR (Türkçe) erkancerit.com
Library · Formulas

Orthostereoscopy

Reproducing the scene at its real sizes and distances. The cameras are placed where the viewer's eyes are. The first systematic theory from shooting to projection was set out by Spottiswoode and Spottiswoode (1953).

b = e C = V (for full scale, also f / Wc = V / Ws)

Devernay and Beardsley give this condition in general form:

Wconv / Ws = C / V = b / e

where: Wconv the width covered by the frame at the convergence distance, Ws screen width

If the three ratios are equal, the scene is perceived at one-to-one scale with linear depth: a point at distance Z from the camera appears at distance Z from the viewer.

Interaxial equal to the interocular distance, convergence equal to the viewing distance. For full scale, the angle of view of the lens must also equal the angle at which the viewer sees the screen; in the diagram the lens is chosen separately.

Limits

The theory is the reference point against which the other methods are measured: depth consistency aims to keep the orthostereoscopic ratio around the main subject, that is, to hold roundness at 1.